Artist. Designer.
Builder.
Design Director and Lead Technical Artist. ~15 years of Unity UI, HUDs, menus, and live systems, with a design-to-engineering bridge. Original Prize Kingdoms creator who built the prototype behind a $40M raise. Scaled design orgs from 6 to 40. Still hands-on.
Six disciplines, one throughline:
systems thinking.
Every role I've held, artist, engineer, director, architect, shares the same core: understanding how complex systems work, finding the leverage points, and making them better.
Tech Art
The bridge between art and engineering. ~15 years of Unity UI, editor tools, prefab architecture, team scaling (6→40), and pipeline automation.
Design
10+ years leading design teams and setting visual direction. Brand identity systems, UI/UX, Adobe Creative Suite mastery, and Figma. SVA-trained illustrator.
Game Dev
~15 years of Unity UI and game development across shipped mobile and casino titles, live platforms, and active prototypes. Prize Kingdoms live on iOS and Android.
AI Tooling
Multi-model agent workflows, LLM orchestration, prompt engineering, and AI evaluation. I built WAP, a multi-persona AI system, and run live AI agents daily.
The Lab
The stuff that doesn't fit in a box. Personal art, game prototypes, a physical chess set, 14+ years of pro-bono musician work, illustration, and the companies I've built.
From pixel art to live AI
From illustration and UI craft through platform-scale Unity UI, same design-to-engineering bridge throughout.
Formal training in art & technology
School of Visual Arts (SVA)
BFA, Illustration & Design · 4 Years
New York City. Rigorous training in visual communication, composition, color theory, typography, and professional illustration.
Suffolk Community College
Computer Art · 2 Years
Foundation in digital art ship, computer graphics, and creative technology, bridging traditional art skills with digital tools.
"I evaluate AI output because I know what correct looks like. ~15 years of Unity UI and platform-scale shipping means I can spot when something is wrong, even when the code compiles and the design looks pretty. That's the difference between using AI tools and actually understanding what they produce."
Let's build something together.
Open to architecture consulting, fractional technical direction, AI systems work, and select full-time leadership roles.