10+ years leading design teams, building brand identity systems, and owning the visual language of products, platforms, and studios. SVA-trained illustrator with mastery of the full Adobe Creative Suite, Figma, and a deep understanding of how design translates into production.
Set the visual direction for products, brands, and platforms. Lead design teams, establish visual standards, review and approve creative output, and ensure design consistency across every touchpoint.
Complete brand packages: naming, logo systems, color palettes, typography, brand voice, design systems, and style guides. Built 5+ brand identities simultaneously from scratch.
Interface design for games, web apps, and platforms. User flow architecture, wireframing, prototyping, and high-fidelity design. Informed by years of front-end implementation and understanding how UI translates to code.
SVA-trained illustrator. Professional illustration, character design, environment art, typography, and composition. Two decades of visual design across print, digital, and interactive media.
20+ years across Photoshop, Illustrator, After Effects, InDesign, Premiere Pro, and the full Adobe ecosystem. From concept through final production โ print, motion, web, and interactive.
DALL-E, Midjourney, and generative AI tools integrated into professional creative workflows. AI-assisted concept exploration, asset generation, and rapid prototyping โ all directed by a trained Design Director's eye for quality.
Every skill here is backed by real project experience โ speccing, documenting, directing, and hands-on production. The meter shows depth of mastery, not whether I can do it.
Complete brand identity for a high-velocity branding studio. Forge Black + Molten Copper palette, industrial-luxury positioning, wordmark + monogram logo system, brand voice guidelines, and full design system.
Directed the visual identity for a tactical roguelike deckbuilder. Set the visual tone, managed art direction, and built the complete brand from logo through marketing assets.
Premium single-harvest Empeltre olive oil from Tarragona, Spain. Complete brand creation: naming (Empelt = Catalan for "graft"), gold-on-matte-black luxury packaging, label design, and brand story.
Design direction across multiple casino game titles. Set the visual language, established brand consistency, and directed art teams through full production cycles.
Design direction for a prize-based gaming platform. Led the UI/UX design, established the visual identity, and created game interface systems that balanced gaming excitement with trust and clarity.
Over 14 years of pro-bono design work for Austin musicians โ websites, print materials, gig posters, album art, and brand identities. Giving back to the local music community through design.
Led the art team producing professional illustration and UI design for game products. Established visual standards, directed junior artists, and delivered production-ready assets.
Character design, environment illustration, and art direction for Fish Odyssey and other titles. Colorful, expressive art style that defined the product's visual identity.
Set the visual direction for the studio's titles. Led the art team, established brand consistency, and directed all visual output from concept through final production.
Led design across a $40M+ funded entertainment platform. Directed the visual identity, UI/UX design, and design system. Team scaled from 6 to 40 under my creative direction.
Design direction and brand design for 5+ simultaneous clients. Building complete brand identity systems from scratch โ naming, visual identity, packaging, web presence, and marketing assets. Integrating generative AI into professional design workflows.
BFA โ Illustration & Design ยท 4 Years
New York City. World-class training in illustration, visual communication, composition, color theory, typography, and professional studio practice. One of the top art schools in the country.
Computer Art ยท 2 Years
Foundation in digital art, computer graphics, and creative technology. The bridge between traditional art fundamentals and the digital production pipeline.
"Great design direction isn't just taste โ it's understanding the constraints. I know what the engine can render, what the developer can build, what the brand needs to communicate, and what the user expects. That's why my design direction doesn't just look good โ it ships."
10+ years leading design teams, 20+ years in the Adobe Creative Suite, and a BFA from one of the top art schools in the country.