Design direction,
creative depth.
Design Director on Prize Kingdoms; scaled design orgs 6→40. SVA-trained illustrator with ~15 years of Unity UI (HUDs, menus, live systems) plus brand, Figma systems, and Adobe craft.
Design leadership with creative depth
Design Direction
Set the visual direction for products, brands, and platforms. Lead design teams, establish visual standards, review and approve creative output, and ensure design consistency across every touchpoint.
Brand Identity Systems
Complete brand packages: naming, logo systems, color palettes, typography, brand voice, design systems, and style guides. Built 5+ brand identities simultaneously from scratch.
UI/UX Design
Interface design for games, web apps, and platforms. User flow architecture, wireframing, prototyping, and high-fidelity design. Informed by years of front-end implementation and understanding how UI translates to code.
Illustration & Visual Design
SVA-trained illustrator. Professional illustration, character design, environment art, typography, and composition. Two decades of visual design across print, digital, and interactive media.
Adobe Creative Suite Mastery
20+ years across Photoshop, Illustrator, After Effects, InDesign, Premiere Pro, and the full Adobe ecosystem. From concept through final delivery, print, motion, web, and interactive.
Generative AI in Ship
DALL-E, Midjourney, and generative AI tools integrated into professional creative workflows. AI-assisted concept exploration, asset generation, and rapid prototyping, all directed by a trained Design Director's eye for quality.
Spec Sheet
SVA-trained, battle-tested. Every skill here comes from years of professional professional work.
Design & Art Direction
Adobe Creative Suite
Design Tools & Systems
Brands & products I've shaped
IronReach : Brand Studio Identity
Complete brand identity for a high-velocity branding studio. Forge Black + Molten Copper palette, industrial-luxury positioning, wordmark + monogram logo system, brand voice guidelines, and full design system.
MetaSin Games / Cursebound
Directed the visual identity for a tactical roguelike deckbuilder. Set the visual tone, managed art direction, and built the complete brand from logo through marketing assets.
Empelt : Premium Olive Oil Brand
Premium single-harvest Empeltre olive oil from Tarragona, Spain. Complete brand creation: naming (Empelt = Catalan for "graft"), gold-on-matte-black luxury packaging, label design, and brand story.
CloudyShark Studios : Casino Games
Design direction across multiple casino game titles. Set the visual language, established brand consistency, and directed art teams through full ship cycles.
Metal Games Studio : Publishing Identity
Forge-forward publishing identity for a slate of active games. Created the studio voice, visual system, and web presence that connects multiple projects under one label.
Deep Forest Labs / Popz Games
One studio, two deliberately different registers. deepforestlabs.ai carries an industrial-retrofuturist corporate identity (obsidian, amber phosphor, terminal-style status chrome); Popz Games / Garden of Wonder is bright, soft, and character-driven for a consumer audience, proof the same studio can hold both without either feeling off-model.
Gamejam : Discovery Queue
Turned an internal prototyping habit into a public brand of its own: a deep-charcoal, gold-and-blue "Discovery Queue" UI kept deliberately distinct from the main Metal Games palette, with a public rulebook for submission, review, and wishlist-based ranking.
HEPHforge : Brand Architecture System
A locked naming and identity architecture for a dozen internal Metal Games tools that had grown organically, studio layer, product-suite umbrella, and a consistent -forge pattern per tool, each with its own persona, mark, accent color, and voice, plus a written "kill list" of naming dead-ends.
Austin Musicians : Pro Bono
Over 14 years of pro-bono design work for Austin musicians, websites, print materials, gig posters, album art, and brand identities. Giving back to the local music community through design.
Design leadership on platform-scale UI
Formally trained design foundation
School of Visual Arts (SVA)
BFA, Illustration & Design · 4 Years
New York City. World-class training in illustration, visual communication, composition, color theory, typography, and professional studio practice. One of the top art schools in the country.
Suffolk Community College
Computer Art · 2 Years
Foundation in digital art, computer graphics, and creative technology. The bridge between traditional art fundamentals and the digital delivery pipeline.
"Great design direction isn't just taste, it's understanding the constraints. I know what the engine can render, what the developer can build, what the brand needs to communicate, and what the user expects. That's why my design direction doesn't just look good, it ships."
Need a design director with
Adobe mastery & SVA training?
~15 years Unity UI, 15+ years in the Adobe Creative Suite, and a BFA from one of the top art schools in the country.